- Items in Divinity: Original Sin Enhanced Edition range from food, books and scrolls to potions, armors and weapons, etc. These items can be crafted, stolen, bought or found throughout Rivellon. Items Rarities. Items come in varying qualities, as indicated by their 'rarity'.
- Conrad - Found on a boat at the Cyseal harbor can sell Joshua's Spice, Sextant and uniques (no legendary items). Victoria - Orc, upstairs in the Town Hall sells Forgotten Language of Faery and some times brings other unique books (no legendary items).
- In this chest you have a good chance of finding a legendary. If you want to 'cheat', save game before digging and reload if you did not find a legendary. You can dig the treasure out even if you do not have the treasure map. Go to the location and walk around the spot where the treasure is buried in, as seen in the screenshots above.
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Armor
Item name | Required Level | Item type | Drop Location |
---|---|---|---|
Winter Amulet | 12 | Amulet | Ice King Treasure Room |
Winter Ring | 12 | Ring | Ice King Treasure Room |
Smelly Panties | 1 | Belt | Esmeraldas House |
Weapons
Item name | Required Level | Item type | Drop Location |
---|---|---|---|
Clubbing Time | 5 | Lighthouse Boss | |
Peter Lee's Sword | 5 | One-handed sword | Random |
Braccus' Two-Handed Axe | 9 | Two-handed Axe | Braccus Rex |
Impaler | 11 | Spear | White Witch's dungeon boss |
Sword Of Holy Flame | 13 | Two-handed Sword | Random |
Heartseeker | 14 | Bow | Luculla Forest |
Snakebite | 15 | Dagger | Mangoth |
Hacksaw Decapitator | 19 | One-handed sword | Balberith |
Coffinfeeder | 18 | One-handed sword | Cassandra |
Retrieved from 'https://divinity.gamepedia.com/Divinity:_Original_Sin_unique_items?oldid=12355'
Divinity Original Sin Legendary Items Wow
Empty Potion Flask
[MINIMAL SPOILERS!]
Greetings, all!
I've heard in D:OSII there are common (white), uncommon (green), rare (blue), epic (purple), legendary (orange), divine (yellow), and unique (gold) items. Ignoring unique items for now since they have predetermined stats, how do item rarities determine stats?
I've seen green items have a single + to something (STR, Thievery, etc.) sometimes with a secondary extra effect on weapons (like 10% to set Silence on a subject with no magic armor), blues have a + to two stats, and no appreciable difference in for purple gear.
Mind you, we're still in act 1 and have only found a single purple item and nothing more rare than epic.
Greetings, all!
I've heard in D:OSII there are common (white), uncommon (green), rare (blue), epic (purple), legendary (orange), divine (yellow), and unique (gold) items. Ignoring unique items for now since they have predetermined stats, how do item rarities determine stats?
I've seen green items have a single + to something (STR, Thievery, etc.) sometimes with a secondary extra effect on weapons (like 10% to set Silence on a subject with no magic armor), blues have a + to two stats, and no appreciable difference in for purple gear.
Mind you, we're still in act 1 and have only found a single purple item and nothing more rare than epic.